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QoDaX
QoDaX
3D Artist & Game Designer
Strasbourg, France

Summary

2D/3D Rigger, Animator, Generalist / Concept Artist / Game Designer, Level Designer

I'm specializing in 3D Animation & Rigging and I hope to someday be able to work in the video game industry. I try to post my projects here from time to time.
Feel free to visit my LinkedIn as well: https://www.linkedin.com/in/mathias-waltz-113055310/

Skills

Concept Art3D AnimationRigging3D ModelingCharacter DesignCharacter AnimationLevel DesignGame PrototypingGame Design

Software proficiency

Blender
Blender
Maya
Maya
Unreal Engine
Unreal Engine
DragonBones
DragonBones
Unity
Unity
Substance 3D Painter
Substance 3D Painter
CLIP STUDIO PAINT
CLIP STUDIO PAINT
ZBrush
ZBrush
After Effects
After Effects
Premiere
Premiere
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Paint.NET
Paint.NET
PureRef
PureRef
FL Studio
FL Studio

Reel

Productions

    • Movie
      Asphodèle
    • Year
      2025
    • Role
      Concept Artist, Rigger, 3D Animator
    • Company
      BRASSART
    • Video Game
      AMALGAME
    • Year
      2025
    • Role
      Concept Artist, Environment Artist
    • Company
      Murdock Prod
    • Video Game
      Donjons et faux cons : Un jeu d’rôle
    • Year
      2026
    • Role
      Concept Artist, Portraits Artist, Combat Programmer
    • Company
      UQAC-NAD

Experience

  • AMALGAME at Murdock Productions
    Strasbourg, FR
    June 2024 - July 2024

    Props/Vegetation Concept Artist / Environment Artist