The Meet Mat (or MeetMat) challenge consists of using Substance Painter's predefined model/base so that with some clever texturing and use of tessellation, a whole new character can be made. In my case, I decided to try my hand at recreating an enemy found in the game "ULTRAKILL", which in my opinion has very charming character designs. Hence, I decided to do the "Gutterman" enemy from it, a bulky, rusty robot that is itself a little reminiscent of Bioshock's "Big Daddy" character.
Turnaround done in Substance Stager.