A series of 3 Vector-based animations I did in Adobe After Effects. While all of them were originally made for individual projects respectively, they all convey that same cartoony sense of motion which gives them life & makes them pop out well.
This was a university project in which we were tasked to make a "totem" of 3 shapes, and stack them upon one another before animating them. Since there were no restrictions, I chose to make a character, with the 3 shapes being the head, torso, and legs.
This was my take on the "Circle Challenge". A challenge in which you are supposed to start your animation from a circle, and end it with that same circle as well. I chose a gun firing a bullet to challenge myself, creating a nice "fake 3D" effect.
Similarly to the first project, this was another exercise in which we were tasked to morph an object into different shapes dynamically & with motion.